CF455A.Boredom
普及/提高-
通过率:0%
时间限制:1.00s
内存限制:256MB
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题目描述
Alex doesn't like boredom. That's why whenever he gets bored, he comes up with games. One long winter evening he came up with a game and decided to play it.
Given a sequence a consisting of n integers. The player can make several steps. In a single step he can choose an element of the sequence (let's denote it a__k) and delete it, at that all elements equal to a__k + 1 and a__k - 1 also must be deleted from the sequence. That step brings a__k points to the player.
Alex is a perfectionist, so he decided to get as many points as possible. Help him.
亚历克斯不喜欢无聊。因此,每当他感到无聊时,就会想出一些游戏来玩。在一个漫长的冬夜,他想出了一个游戏,并决定开始玩。
给定一个由 n 个整数组成的序列 a。玩家可以进行若干步操作。在单步操作中,他可以选择序列中的一个元素(记为 ak)并将其删除;此时,序列中所有等于 ak+1 和 ak−1 的元素也必须一并删除。该步操作为玩家赢得 ak 分。
亚历克斯是个完美主义者,因此他希望获得尽可能多的分数。请帮助他。
输入格式
The first line contains integer n (1 ≤ n ≤ 105) that shows how many numbers are in Alex's sequence.
The second line contains n integers _a_1, _a_2, ..., a__n (1 ≤ a__i ≤ 105).
第一行包含一个整数 n(1≤n≤105),表示 Alex 序列中数字的个数。
第二行包含 n 个整数 a1,a2,…,an(1≤ai≤105)。
输出格式
Print a single integer — the maximum number of points that Alex can earn.
输出一个整数——Alex 能获得的最高分数。
输入输出样例
输入#1
2 1 2
输出#1
2
输入#2
3 1 2 3
输出#2
4
输入#3
9 1 2 1 3 2 2 2 2 3
输出#3
10
说明/提示
Consider the third test example. At first step we need to choose any element equal to 2. After that step our sequence looks like this [2, 2, 2, 2]. Then we do 4 steps, on each step we choose any element equals to 2. In total we earn 10 points.
考虑第三个测试样例。第一步,我们需要选择任意一个等于 2 的元素。完成该步后,序列变为
2,2,2,2
接着我们进行 4 步操作,每步均选择任意一个等于 2 的元素。总共获得 10 分。
输入解题思路,AI测评打分。不知道怎么写?