贪吃蛇改进算法(给好友)
2023-08-14 14:03:52
发布于:四川
#include <iostream>
#include <conio.h>
#include <windows.h>
using namespace std;
bool gameOver;
const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int nTail;
enum Direction { STOP = 0, LEFT, RIGHT, UP, DOWN };
Direction dir;
void Setup()
{
gameOver = false;
dir = STOP;
x = width / 2;
y = height / 2;
fruitX = rand() % width;
fruitY = rand() % height;
score = 0;
}
void Draw()
{
system("cls");
for (int i = 0; i < width + 2; i++)
cout << "□";
cout << endl;
for (int i = 0; i < height; i++)
{
    for (int j = 0; j < width; j++)
    {
        if (j == 0)
            cout << "□";
        if (i == y && j == x)
            cout << "●";
        else if (i == fruitY && j == fruitX)
            cout << "ff";
        else
        {
            bool printTail = false;
            for (int k = 0; k < nTail; k++)
            {
                if (tailX[k] == j && tailY[k] == i)
                {
                    cout << "●";
                    printTail = true;
                }
            }
            if (!printTail)
                cout << "  ";
        }
        if (j == width - 1)
            cout << "□";
    }
    cout << endl;
}
for (int i = 0; i < width + 2; i++)
    cout << "□";
cout << endl;
cout << "Score:" << score << endl;
}
void Input()
{
if (_kbhit())
{
switch (_getch())
{
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
gameOver = true;
break;
}
}
}
void Logic()
{
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;
for (int i = 1; i < nTail; i++)
{
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}
switch (dir)
{
case LEFT:
    x--;
    break;
case RIGHT:
    x++;
    break;
case UP:
    y--;
    break;
case DOWN:
    y++;
    break;
}
if (x >= width)
    x = 0;
else if (x < 0)
    x = width - 1;
if (y >= height)
    y = 0;
else if (y < 0)
    y = height - 1;
for (int i = 0; i < nTail; i++)
{
    if (tailX[i] == x && tailY[i] == y)
        gameOver = true;
}
if (x == fruitX && y == fruitY)
{
    score++;
    fruitX = rand() % width;
    fruitY = rand() % height;
    nTail++;
}
}
int main()
{
Setup();
while (!gameOver)
{
Draw();
Input();
Logic();
Sleep(10); // 控制游戏速度
}
return 0;
}
全部评论 2
做挺好,没我的卡
2023-08-14 来自 广东
0方向咋控制?
2023-08-14 来自 广东
0wasd
2023-08-14 来自 四川
0







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