家里有矿beta3v4.0
2025-08-07 20:53:12
发布于:浙江
广告位:
https://www.acgo.cn/application/1953036189498589184
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beta3.00
更新内容:
丰富矿物✨✨
增加矿镐⛏⛏
价格提升💰💰{
1.矿洞价格:提高了10倍
2.矿物价格:每个品质提升价格:普通40=高级,高级100=神话
}
新的矿洞❇
特殊物品❓
#include<bits/stdc++.h>
#include<windows.h>
#include<conio.h>
using namespace std;
int key=0;
void color(const int &a){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),a);
}
struct orc{
int rare=0,ebic=0,mythology=0;
};
orc diam,jad,coal,gold,Amet,Ruby;//钻石,翡翠,煤矿 ,金矿,紫水晶,红宝石
void check(int pic,int g){
int c=rand()%100000+1;
if(c==1){
c=rand()%1000+1;
if(c==1){
color(204);
Ruby.mythology+=g;
}else if(c<=10){
color(76);
Ruby.ebic+=g;
}else{
color(140);
Ruby.rare+=g;
}
}else if(c<=10){
c=rand()%1000+1;
if(c==1){
color(187);
diam.mythology+=g;
}else if(c<=10){
color(27);
diam.ebic+=g;
}else{
color(139);
diam.rare+=g;
}
}else if(c<=100){
c=rand()%1000+1;
if(c==1){
color(170);
jad.mythology+=g;
} else if(c<=10){
color(42);
jad.ebic+=g;
}else{
color(10);
jad.rare+=g;
}
}else if(c<=1000){
c=rand()%1000+1;
if(c==1){
color(238);
gold.mythology+=g;
} else if(c<=10){
color(110);
gold.ebic+=g;
}else{
color(142);
gold.rare+=g;
}
}else if(c<=2500){
c=rand()%1000+1;
if(c==1){
color(221);
Amet.mythology+=g;
} else if(c<=10){
color(93);
Amet.ebic+=g;
}else{
color(141);
Amet.rare+=g;
}
} else if(c<=5000){
c=rand()%1000+1;
if(c==1){
color(240);
coal.mythology+=g;
} else if(c<=10){
color(128);
coal.ebic+=g;
}else{
color(112);
coal.rare+=g;
}
}else if(c>=99900){
color(254);
key++;
}else{
int t=rand()%2+1;
if(t==1)color(8);
else color(7);
}
}
int main(){
color(14);
cout<<"活动:钥匙+1";
Sleep(1000);
system("cls");
key++;
srand(time(0));
long long money=100;
int pic=3;
bool spic[3];
for(int i=0;i<2;i++){
spic[i]=0;
}
while(1){
system("mode con cols=25 lines=14");
if(money<0){
cout<<"失败";
return 0;
}
color(14);
int sale1=rand()%100,sale2=rand()%1000,sale3=rand()%10000;
cout<<"金额"<<money<<"$\n";
printf("1.户外山洞--%d$\n2.废弃矿洞--%d$\n3.繁茂洞穴--%d$\n4.出售背包\n5.查看背包\n6.商店(beta)\n7.特殊矿洞(钥匙解锁)\n8.兑换码\n",sale1,sale2,sale3);
color(15);
char oi;
cin>>oi;
int r;
if(oi=='1'){
r=rand()%10+5;
money-=sale1;
}else if(oi=='2'){
r=rand()%50+25;
money-=sale2;
}else if(oi=='3'){
r=rand()%100+50;
money-=sale3;
}else if(oi=='4'){
money+=coal.rare*3.25+coal.ebic*12.5+coal.mythology*155+jad.rare*35+jad.ebic*130+jad.mythology*1300+diam.rare*1705+diam.ebic*64800+diam.mythology*648000+Amet.rare*12.25+Amet.ebic*50+Amet.mythology*5000+gold.rare*22.5+gold.ebic*98+gold.mythology*9800+Ruby.rare*35050+Ruby.ebic*125500+Ruby.mythology*1255000;
coal.rare=0,coal.ebic=0,coal.mythology=0,jad.rare=0,jad.ebic=0,jad.mythology=0,diam.rare=0,diam.ebic=0,diam.mythology=0,Amet.rare=0,Amet.ebic=0,Amet.mythology=0,gold.rare=0,gold.ebic=0,gold.mythology=0,Ruby.rare=0,Ruby.ebic=0,Ruby.mythology=0;
}else if(oi=='5'){
system("cls");
color(7);
system("mode con cols=25 lines=75");
printf("残缺煤矿:%d\n半完全煤矿:%d\n完全煤矿:%d\n残缺紫宝石:%d\n半完全紫宝石:%d\n完全紫宝石:%d\n残缺金矿:%d\n半完全金矿:%d\n完全金矿:%d\n残缺翡翠:%d\n半完全翡翠:%d\n完全翡翠:%d\n残缺钻石:%d\n半完全钻石:%d\n完全钻石:%d\n残缺红宝石:%d\n半完全红宝石:%d\n完全红宝石:%d\n钥匙:%d\n(任意键退出)",coal.rare,coal.ebic,coal.mythology,Amet.rare,Amet.ebic,Amet.mythology,gold.rare,gold.ebic,gold.mythology,jad.rare,jad.ebic,jad.mythology,diam.rare,diam.ebic,diam.mythology,Ruby.rare,Ruby.ebic,Ruby.mythology,key);
char a;
a=_getch();
} else if(oi=='6'){
system("cls");
system("mode con cols=55 lines=24");
color(14);
cout<<"商店\n";
color(8);
cout<<"每购买一个镐子,挖矿熟练度叠加,挖矿熟练度越高爆率越高\n";
color(14);
if(!spic[0]){
cout<<"1.购买 基础镐子 100$\n";
}
if(!spic[1]){
cout<<"2.购买 业余镐子 1000$\n";
}
if(!spic[2]){
cout<<"3.购买 专家镐子 10000$\n";
}
if(spic[0]&&spic[1]&&spic[2]){
cout<<"已售光。。。\n";
}
cout<<"4.退出\n";
char as;
cin>>as;
if(as=='1'&&!spic[0]&&money>=100){
system("cls");
cout<<"已购买";
money-=100;
Sleep(500);
pic+=1;
spic[0]=1;
}else if(as=='1'&&!spic[0]&&money<100){
system("cls");
color(7);
cout<<"没钱...";
Sleep(500);
}
if(as=='2'&&!spic[1]&&money>=1000){
system("cls");
cout<<"已购买";
money-=1000;
Sleep(500);
pic+=2;
spic[1]=1;
}else if(as=='2'&&!spic[1]&&money<1000){
system("cls");
color(7);
cout<<"没钱...";
Sleep(500);
}
if(as=='3'&&!spic[2]&&money>=10000){
system("cls");
cout<<"已购买";
money-=10000;
Sleep(500);
pic+=4;
spic[2]=1;
}else if(as=='3'&&!spic[2]&&money<10000){
system("cls");
color(7);
cout<<"没钱...";
Sleep(500);
}
color(15);
}else if(oi=='7'){
if(key>0){
system("cls");
int grid=rand()%25+10;
cout<<"当前爆率为"<<grid;
Sleep(1000);
key--;
r=rand()%500+5;
system("cls");
system("mode con cols=100 lines=75");
for(int i=1;i<=rand()%(r*pic)+1;i++){
for(int j=1;j<=rand()%(r*pic)+1;j++){
check(pic,grid);
cout<<"■";
}
cout<<"\n";
color(15);
}
color(14);
cout<<"背包\n";
printf("残缺煤矿:%d\n半完全煤矿:%d\n完全煤矿:%d\n残缺紫宝石:%d\n半完全紫宝石:%d\n完全紫宝石:%d\n残缺金矿:%d\n半完全金矿:%d\n完全金矿:%d\n残缺翡翠:%d\n半完全翡翠:%d\n完全翡翠:%d\n残缺钻石:%d\n半完全钻石:%d\n完全钻石:%d\n残缺红宝石:%d\n半完全红宝石:%d\n完全红宝石:%d\n钥匙:%d\n(任意键退出)",coal.rare,coal.ebic,coal.mythology,Amet.rare,Amet.ebic,Amet.mythology,gold.rare,gold.ebic,gold.mythology,jad.rare,jad.ebic,jad.mythology,diam.rare,diam.ebic,diam.mythology,Ruby.rare,Ruby.ebic,Ruby.mythology,key);
char a;
color(8);
cout<<"任意键继续";
a=_getch();
system("cls");
}else{
cout<<"无钥匙";
Sleep(500);
}
}else if(oi=='8'){
system("cls");
cout<<"输入兑换码:";
string sq;
cin>>sq;
if(sq=="Orc666"){
cout<<"金额+1000\n钥匙+3\n";
money+=1000;
key+=3;
Sleep(1000);
system("cls");
}else{
cout<<"该内容不合法";
Sleep(1000);
system("cls");
}
}
if(oi=='1'||oi=='2'||oi=='3'){
system("cls");
system("mode con cols=100 lines=75");
for(int i=1;i<=rand()%(r*pic)+1;i++){
for(int j=1;j<=rand()%(r*pic)+1;j++){
check(pic,1);
cout<<"■";
Sleep(10%pic);
}
cout<<"\n";
color(15);
}
color(14);
cout<<"背包\n";
printf("残缺煤矿:%d\n半完全煤矿:%d\n完全煤矿:%d\n残缺紫宝石:%d\n半完全紫宝石:%d\n完全紫宝石:%d\n残缺金矿:%d\n半完全金矿:%d\n完全金矿:%d\n残缺翡翠:%d\n半完全翡翠:%d\n完全翡翠:%d\n残缺钻石:%d\n半完全钻石:%d\n完全钻石:%d\n残缺红宝石:%d\n半完全红宝石:%d\n完全红宝石:%d\n钥匙:%d\n(任意键退出)",coal.rare,coal.ebic,coal.mythology,Amet.rare,Amet.ebic,Amet.mythology,gold.rare,gold.ebic,gold.mythology,jad.rare,jad.ebic,jad.mythology,diam.rare,diam.ebic,diam.mythology,Ruby.rare,Ruby.ebic,Ruby.mythology,key);
char a;
color(8);
cout<<"任意键继续";
a=_getch();
system("cls");
}
system("cls");
}
return 0;
}
全部评论 2
等会就又有破解版了
2025-08-07 来自 浙江
0能跟得上我更新的速度吗老弟
2025-08-07 来自 浙江
0
好玩
2025-08-02 来自 浙江
0
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